Interface and visual designer

lauracsinisterra@gmail.com

COPIED!

Interface and visual designer

Contract registration

In 2024, Lagrange launched their dashboard and tool to make it easier for developers to register their contracts and queries and make use of their zero knowledge technology. I led in various capacities—research, product, and interface design—and collaborated with engineers to fully conceptualize the features and product details.

2024

Human computer interaction

Interface design

Product design

From napkin sketch to functional artifact

The project started with a diagram provided by engineering and a number of explorations. Being a project without little prior art to guide me, I leaned into the ambiguity and visualized multiple versions of the same components.

The fact that I couldn't rely on existing patterns allowed me to dig deeper, explore the concepts and wonder what was the best possible solution for organizing multiple data values, when and how to allow user inputs, and how to deal with variable fields.

Analysis, synthesis and data architecture

After spending several hours staring at the diagram, I was able to identify and decompose the main component pictured above: a table with different values, input fields, and information that needed to be displayed in a clear way for users to access and interact with their queries.

Identifying this component allowed me to ask the right questions, clarify what was of higher importance and what could be removed or displayed as secondary information.

What I learned from this project

Collaboration is key

In a span of four weeks, I presented my work over multiple conversations with back-end and front-end engineers. By asking questions, taking notes and pushing forward, my understanding the technical aspect of the project expanded and the end result was a byproduct of that.

Simplified complexity

Even when something appears to be technical and complex, their main components can be understood and brought to simple terms. By leaning into information architecture and hierarchy, asking questions and focusing on smaller parts of the whole.

End thoughts

The aim of this project was to ship a good minimal version of the product for initial testing with a highly technical audience. We accomplished that with a short sprint, focused on half of the complete product. After a month, we completed and launched the product, simplifying the way in which users created their contracts and registered them in Lagrange's zk network.

Contact

For freelance, contract work, collaborations,
full time opportunities, or a chat.

Reach out via email or schedule time here

Available in Q2 – 2025

index

Let's make cool
things together

Last updated —

April .25

Laura Sinisterra

©

2025

Contact

For freelance, contract work, collaborations,
full time opportunities, or a chat.

Reach out via email or schedule time here

Available in Q2 – 2025

index

Let's make cool
things together

Last updated —

April .25

Laura Sinisterra

©

2025

Contact

For freelance, contract work, collaborations,
full time opportunities, or a chat.

Reach out via email or schedule time here

Available in Q2 – 2025

index

Let's make cool
things together

Last updated —

April .25

Laura Sinisterra

©

2025